Super Monkey Ball 2: Sakura Edition

A little less than a week ago, I actually paid for a new app for my smartphone.  I typically just download the free stuff (like Draw Something) and in fact have only once before ever paid for an app (it was a pokedex featuring all 649 pokemon).

Anyway, as you may have guessed from the title of this post, but that app I paid for was Super Monkey Ball 2: Sakura Edition.  I think this is one of those series of games that follow closely to the Street Fighter series (considering there are like five Street Fighter II games).

Now, there have been quite a few Super Monkey Ball games, but the best, by far, is Super Monkey Ball 2 for the Gamecube.  It gets first place for not only having crazy (and excellent) level design, but also the most profound story line in the history of modern gaming.

Dr. Badboon

Give this writer an Oscar! No, give him a Nobel Peace Prize! Give him anything he wants!

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But that’s not the point (although you should totally find that game if you have a Gamecube or a Wii [and a Gamecube controller]).  The game smacks of Marble Madness in that you control a ball through labyrinthine maps loaded with pitfalls and other dangers as you make your way to the goal.

Although, in Monkey Ball, you actually tilt the map/level/maze and the monkey inside the hamster ball rolls according to the angle of the tilt.  I’ve had arguments about that particular aspect of the game with my friend Garret, but he eventually agreed with me.

Now, as Sakrua Edition is made for a smartphone (or iPad or whatever), you literally have to tilt your phone to move Ai Ai (or whichever other monkey you use).

Super Monkey Ball 2: Sakura Edition

Is that a baby space-monkey?

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I follow SEGA’s blog on occasion, so I learned about this on the day it was released.  And that was lucky for me since they were offering the game for $0.99 for a limited time, so I jumped right on that offer.  Anyone who has played Monkey Ball and enjoyed it (and has a smartphone) should probably look into getting it.  The biggest difference between this game and some of the older ones is that the levels aren’t quite as dynamic.  It’s certainly not as nerve wracking as the earlier titles, but it’s value comes from being able to play the game pretty much any time you want.

Oh, and speaking of Monkey Ball games, never… not ever should you play Super Monkey Ball Adventure. And that’s all I have to say about that.

One response to “Super Monkey Ball 2: Sakura Edition

  1. Pingback: The Glory of Spam | Kane McKeown·

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